![]() ![]() The camera spike can be destroyed by melee or bullets. The area that the camera covers is dictated by the player's facing (both horizontal and vertical) when it is placed. To the contrary of what has been shown in gameplay footage, the mini map is not permanently replaced by the camera feed and can be toggled by pressing the equipment button. The Camera Spike allows the player to see anything in front of it using thermal imaging in a box at the top left corner of the player's HUD, replacing the mini-map.
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